Nick Sabalausky Wrote:
> "Michael P." <baseball....@gmail.com> wrote in message > news:gj39a7$gb...@digitalmars.com... > > Nick Sabalausky Wrote: > > > >> "Chad J" <gamerc...@__spam.is.bad__gmail.com> wrote in message > >> news:gj1uou$1ct...@digitalmars.com... > >> > Walter Bright wrote: > >> >> Chad J wrote: > >> >>> Or, better yet: > >> >>> Cross-platform C code. > >> >>> Get me that and I have a lot less reason to even care about the > >> >>> others. > >> >> > >> >> The problem with generating C code is: exception handling > >> > > >> > At any rate, please don't just give up on this! GAME CONSOLES Walter! > >> > GAME CONSOLES! > >> > ;) > >> > >> Yea, I've always seen videogames as one of the biggest and best > >> applictions > >> for D, and the main one that originally got me excited for it. But > >> without > >> the ability to use it on game-consoles/embedded-cpus/microcontrollers, > >> it'll > >> never be worthwhile for most developers. They'd be forced into just one > >> platform, the PC (In this case, I'm including Mac as a "Personal > >> Computer"). > >> > >> > > > > http://forums.qj.net/showthread.php?t=142864&highlight=programming+language > > GDC seems to be dying. Not that GCC is all that great to begin with. > > Yeah, I've noticed. If GDC was still actively updated, this would be great.