Hello Nick,
"Nick Sabalausky" <[email protected]> wrote in message
news:[email protected]...
"Walter Bright" <[email protected]> wrote in message
news:[email protected]...
What platforms for dmd would you be most interested in using?
.net
jvm
mac osx 32 bit intel
mac osx 64 bit intel
linux 64 bit
windows 64 bit
freebsd 32 bit
netbsd 32 bit
other?
- ARM7/ARM9
- Other misc microcontrollers, like Parallax's Propeller
- Mac osx 32 bit intel
- *maybe* bsd 32-bit, .net and jvm (and with .net and jvm I'd want to
still be able to use tango and phobos, and not be forced to switch to
the
.net and jvm standard libs)
To elaborate:
1. A "systems language" that doesn't compile to any embedded
microcontroller seems more than a little bit silly to me. (Sad as it
is to say, I don't think GDC counts anymore.)
2. I have absolutely zero interest in 64-bit. To the people annoyed at
the limitations of the 32-bit address space: What in the world are you
working on? Non-linear video editors and 3D modeling packages?
I should also add near the top of my list, "the CPUs of all major game
consoles". I think console game programmers are very much in need of a
language that doesn't suck as horribly as C++, and D is the only one
out there that doesn't contain fundamental deal-breakers for modern
console game dev.
You want D working on Game consoles? Aren't most of those 64-bit now? :)
-JJR