Walter Bright wrote:
> BCS wrote:
>> that actually was a problem, the orcs were all AI driven CGI and for a
>> while they had an issue if orcs running away from where they were
>> supposed to get slaughtered.
> 
> Skynet 1.0 has some bugs!

Yeah; in 2.0, they changed

> bool runningAway = false;

to this:

> invariant bool runningAway = false;

  -- Daniel

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