Walter Bright wrote: > BCS wrote: >> that actually was a problem, the orcs were all AI driven CGI and for a >> while they had an issue if orcs running away from where they were >> supposed to get slaughtered. > > Skynet 1.0 has some bugs!
Yeah; in 2.0, they changed > bool runningAway = false; to this: > invariant bool runningAway = false; -- Daniel