dsimcha wrote:
== Quote from Andrei Alexandrescu (seewebsiteforem...@erdani.org)'s article
Leandro Lucarella wrote:
Christopher Wright, el 10 de abril a las 16:18 me escribiste:
BLS wrote:
Zz wrote:
Hi,

Are there any plans for a logging library in Std Phobos 2.0?

Zz
Why ask. Phobos is a one man show. In other word, Phobos is an ego-lib.
In case that you want something special, ask the tango folks. ( beside,
logging is avail. there for quite a while)
Björn
It's at least a five-person show: Andrei, Walter, Sean Kelly, braddr,
and Don have committed to Phobos svn in the past two weeks. Random other
people have donated code to it.

Granted, Sean probably only concerns himself with druntime
compatibility, and Don is probably mostly concerned with std.math and
related modules.
And Braddr just made a documentation fix, and Walter only commits
portability stuff and an occasional bug fix now and then, so...

Yes, it really looks like a five-person show =)

I think most work in Phobos now it's done by Andrei, there are other
*collaborators* (the four other you named plus people sending patches), but
it looks like Andrei's show to me. This is not necessarily bad, it's
definitely  better than before, when it was Walter's show, now at least he
can dedicate his efforts in the compiler and language and Phobos is having
a lot more attention.
We'll be very happy to integrate credited contributions from anyone, and
to give dsource.org write access to serious participants. What I think
right now stands in the way of large participation to Phobos is that we
all still learn the ropes of D2; the possibilities are dizzying and we
haven't quite zeroed in on a particular style. Nonetheless, as it's been
noticed I'm always summoning help from this group. So again, if you feel
you want to contribute with ideas and/or code, don't hesitate.
Andrei

I think part of the problem (this is not a criticism, just a statement of fact, 
as
I believe it to have overall been a good thing) is that you've evolved Phobos so
fast lately that noone else can keep up with what the heck is going on.  While 
you
appear to have done a great job on the new Phobos and things appear to be 
settling
down now, in the interim trying to figure out what was and wasn't going to be
completely turned upside down by ranges and Phobos 2 made contributing small
improvements and new features rather difficult.

I think you're completely right here. There were a couple of compiler bugs which were preventing Andrei from checking his stuff in; that made it impossible for anyone else to do much.

It's also worth noting that Janice Caron was a very active contributer to Phobos, before she suddenly disappeared.

I've definitely worked on projects like this before, where I was the lead person
and they were evolving faster than I could keep other people up to date, etc.
This gap can be frustrating, but sometimes it's necessary to allow a project to
evolve freely.

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