Don wrote:
Walter Bright wrote:
My problem with operator overloading stemmed from C++'s endorsement of using >> and << for stream operations.

I saw someone who wrote a database library, and used << and >> for stream operations. Then he needed a second form of stream operations, so he overloaded > and <.

db < x < y; // stores x and y in the database
(db < x) < 7; // stores x and 7 in the database
db < (x < 7); // stores a bool in the database.
if (db > x) { zzz; } // gets x from the database, then does zzz.

What fun!


Adding in < and > for templates just makes it all worth while!

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