The original idea is that there should be *no such thing* as default construction of a struct as being anything other than T.init. The default construction of a struct should be a compile time creature, not a runtime one.

Any methods or workarounds to try and make T() produce something different from T.init is bad D practice. The compiler tries to statically head them off, but probably should do a better job of that.

The only reason to associate no parameter constructors with default values is because of how C++ works. There is no reason why

Foo foo;                          (1)

should be equivalent to

auto foo = Foo();                 (2)

in D. We could allow constructors with no parameters and make (1) equivalent to

auto foo = Foo.init;              (3)

The current workaround when one wants (2) to construct the object at runtime is to define a static opCall, but that's messy and inconsistent. It's just one more quirk one needs to learn to effectively use the language.

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