At the current time D have powerful mechanism of access to C++ classes. For access to methods of C++ classes (virtual and not) we can use extern(C++) interface.

//С++

class CPPTest1
{
    int a;
    int b;
  public:
    virtual int boom();
    int fun();
    static int gun();
    CPPTest1(int);
    virtual ~CPPTest1();
    int& operator[](size_t);
};

class CPPTest2: public CPPTest1
{
    int boom();
};

//D
extern(C++)interface CPPTest1
{
    int boom();
    static int gun();
    final int fun();
}

extern(C++)interface CPPTest2: CPPTest1
{
    //int boom();
}



As a rule, non-static fields are not public in C++ classes and is not part of interface. Thus the most of C++ classes can be bound without any glue c++ code. However D dont support C++ overloaded operators and constructors. Yes, we cannot make mapping C++ operators to D operators and C++ constructors to D constructors). Nonetheless С++ operators and constructors are the simple C++ functions or methods with special mangling. Thus I've suggest next mechanism: Allow special pragma(cppSymbol, string_arg), when string_arg is the name of c++ thing.
Example:

extern(C++)interface CPPTest1
{
    int boom();
    static int gun();
    final int fun();
    ///!!!!
pragma(cppSymbol, "constructor") final void ctor(int); //linked with CPPTest1(int); pragma(cppSymbol, "destructor") void dtor(); //linked with virtual ~CPPTest1(); pragma(cppSymbol, "[]") ref int indexOf(size_t); //linked with int& operator[](size_t);
}

This pragma must apply to the function (or method), use natural C++ mangle, but set operatror or constructor or destructor mangled name instead of function name.

Is it useful idea?

Reply via email to