On Monday, May 20, 2013 07:25:49 Tyler Jameson Little wrote: > I'd also like to know > the likelihood of getting a GUI toolkit into Phobos.
It's come up before, and I don't think that any sort of decision has ever been made on that, though personally, that strikes me as the sort of thing that doesn't really belong in the standard library. Certainly, if it did end up in there, it would probably have to be very minamalistic. Also, I thought that general consensus had been that while it would be awesome to have a GUI toolkit written in D at some point, that's the sort of thing that takes a ton of time and effort, and we have enough other stuff that needs doing that the time and effort of the community was better spent on other things and that wrapping a C++ GUI toolkit was a better move for the forseeable future (with a full D GUI toolkit being something that might happen once D is much larger). But anyone who wants to work on a GUI toolkit in D is welcome to do it. IIRC, there was at least one small one done in D1 using OpenGL. And having at least a minimal one so that very basic GUIs could be written fully in D would certainly be very cool. Personally, I have too much other stuff to do and not very much expertise in this area, so it's the sort of thing that I'm very unlikely to be involved in and am likely to leave most of the decisions up to others who are much more versed in this sort of thing. - Jonathan M Davis