On Saturday, 25 May 2013 at 18:09:26 UTC, Diggory wrote:
On Saturday, 25 May 2013 at 08:07:42 UTC, Joakim wrote:
On Saturday, 25 May 2013 at 07:48:05 UTC, Diggory wrote:
I think you are a little confused about what unicode actually is... Unicode has nothing to do with code pages and nobody uses code pages any more except for compatibility with legacy applications (with good reason!).
Incorrect.

"Unicode is an effort to include all characters from previous code pages into a single character enumeration that can be used with a number of encoding schemes... In practice the various Unicode character set encodings have simply been assigned their own code page numbers, and all the other code pages have been technically redefined as encodings for various subsets of Unicode."
http://en.wikipedia.org/wiki/Code_page#Relationship_to_Unicode


That confirms exactly what I just said...
No, that directly _contradicts_ what you said about Unicode having "nothing to do with code pages." All UCS did is take a bunch of existing code pages and standardize them into one massive character set. For example, ISCII was a pre-existing single-byte encoding and Unicode "largely preserves the ISCII layout within each block."
http://en.wikipedia.org/wiki/ISCII

All a code page is is a table of mappings, UCS is just a much larger, standardized table of such mappings.

You said that phobos converts UTF-8 strings to UTF-32 before operating on them but that's not true. As it iterates over UTF-8 strings it iterates over dchars rather than chars, but that's not in any way inefficient so I don't really see the problem.
And what's a dchar?  Let's check:

dchar : unsigned 32 bit UTF-32
http://dlang.org/type.html

Of course that's inefficient, you are translating your whole encoding over to a 32-bit encoding every time you need to process it. Walter as much as said so up above.

Given that all the machine registers are at least 32-bits already it doesn't make the slightest difference. The only additional operations on top of ascii are when it's a multi-byte character, and even then it's some simple bit manipulation which is as fast as any variable width encoding is going to get.
I see you've abandoned without note your claim that phobos doesn't convert UTF-8 to UTF-32 internally. Perhaps converting to UTF-32 is "as fast as any variable width encoding is going to get" but my claim is that single-byte encodings will be faster.

The only alternatives to a variable width encoding I can see are:
- Single code page per string
This is completely useless because now you can't concatenate strings of different code pages.
I wouldn't be so fast to ditch this. There is a real argument to be made that strings of different languages are sufficiently different that there should be no multi-language strings. Is this the best route? I'm not sure, but I certainly wouldn't dismiss it out of hand.

- Multiple code pages per string
This just makes everything overly complicated and is far slower to decode what the actual character is than UTF-8.
I disagree, this would still be far faster than UTF-8, particularly if you designed your header right.

- String with escape sequences to change code page
Can no longer access characters in the middle or end of the string, you have to parse the entire string every time which completely negates the benefit of a fixed width encoding.
I didn't think of this possibility, but you may be right that it's sub-optimal.

Also your complaint that UTF-8 reserves the short characters for the english alphabet is not really relevant - the characters with longer encodings tend to be rarer (such as special symbols) or carry more information (such as chinese characters where the same sentence takes only about 1/3 the number of characters).
The vast majority of non-english alphabets in UCS can be encoded in a single byte. It is your exceptions that are not relevant.

Well obviously... That's like saying "if you know what the exact contents of a file are going to be anyway you can compress it to a single byte!"

ie. It's possible to devise an encoding which will encode any given string to an arbitrarily small size. It's still completely useless because you'd have to know the string in advance...
No, it's not the same at all. The contents of an arbitrary-length file cannot be compressed to a single byte, you would have collisions galore. But since most non-english alphabets are less than 256 characters, they can all be uniquely encoded in a single byte per character, with the header determining what language's code page to use. I don't understand your analogy whatsoever.

- A useful encoding has to be able to handle every unicode character - As I've shown the only space-efficient way to do this is using a variable length encoding like UTF-8
You haven't shown this.

- Given the frequency distribution of unicode characters, UTF-8 does a pretty good job at encoding higher frequency characters in fewer bytes.
No, it does a very bad job of this. Every non-ASCII character takes at least two bytes to encode, whereas my single-byte encoding scheme would encode every alphabet with less than 256 characters in a single byte.

- Yes you COULD encode non-english alphabets in a single byte but doing so would be inefficient because it would mean the more frequently used characters take more bytes to encode.
Not sure what you mean by this.

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