BTW, I was disappointed to find out (and I had to dig through several contradictory articles to clarify that) that WinRT is not planned to (eventually) be the new core Windows API (the lowest level one, ignoring the NT "native" API) , upon which higher level APIs (like .Net) are built.

Things (like WinRT itself) are going to still be built upon Win32/64, with all the cruft, and WinRT is just a side alternative -- a facade to the old crufty API and all its compatibility issues, not something authoritative. For instance, windows paths will still have the old Win32 limits, even if the NT API (and WinRT) is less restrictive.

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