On 2013-09-01 19:25:10 +0000, Jacob Carlborg <d...@me.com> said:

On 2013-09-01 18:24, Dmitry Olshansky wrote:

So true. But in case of say VisualD there simply not enough of folks
with right kind of expertise - that are familiar with VisualStudio SDK +
the number of arcane steps to build/integrate it AND have
time/inclination to work on it.
Ditto with other IDEs, it's a lot of upfront work to learn the
infrastructure + as anything interactive there is no easy test suite to
check your tweaks/hacks.

And Xcode which doesn't even officially supports plugins.

But reverse-engineering Objective-C classes knowing only the name of classes and their methods is so much fun! How can people not be interested in running Xcode inside the debugger to follow what calls what? Then all you have to do is inject some code at the right place to subvert the IDE into compiling your D code, tracking D module dependencies, and suggesting completions as you type. Piece of cake!

--
Michel Fortin
michel.for...@michelf.ca
http://michelf.ca

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