On 20 September 2013 23:36, Michel Fortin <michel.for...@michelf.ca> wrote:

> On 2013-09-20 11:46:34 +0000, Manu <turkey...@gmail.com> said:
>
>  Good to know it has been done elsewhere.
>> Can you recall any ways in which it was unreliable? How did you use it in
>> XCode?
>>
>
> I think it sometime failed to patch the executable, thus forcing a full
> rebuild and a relaunch. Perhaps just a little too often to be useful? I
> wasn't working on anything where avoiding a full rebuild was really useful,
> so I never really used it.


In MSC/VS, this only really happens when you change a public struct. You
can't really change the structure of heap-allocated memory. Basically
anything else is fine though.
If you're tweaking code, you rarely want to re-structure your data. And
it's easy to understand what you've done, and why it says "a rebuild is
required" for certain changes.

 In VS, you break/pause somewhere, make some code changes, and then when you
>> press F10 (step), or F5 (continue), it takes a few seconds (building), and
>> then it just continues with the new code. Pretty much seamless.
>>
>
> Same thing. Press Fix-and-continue instead of Continue, it rebuilds and
> then it continues running with the new code.
>
>
> --
> Michel Fortin
> michel.for...@michelf.ca
> http://michelf.ca
>
>

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