On 28 October 2013 12:47, safety0ff <safety0ff....@gmail.com> wrote:

> On Monday, 28 October 2013 at 02:30:53 UTC, Manu wrote:
>
>> GPU's also tend to deal with strict alignments of various buffers.
>>
>> SIMD requires >= 16byte alignment, which is higher than the default 4-8
>> byte alignment of many allocators.
>>
>
> AFAIK the alignments for those cases are known a priori, the question was
> regarding alignments that are only known at runtime.
>

You don't know the runtime GPU at compile time.

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