On 28 October 2013 12:47, safety0ff <safety0ff....@gmail.com> wrote: > On Monday, 28 October 2013 at 02:30:53 UTC, Manu wrote: > >> GPU's also tend to deal with strict alignments of various buffers. >> >> SIMD requires >= 16byte alignment, which is higher than the default 4-8 >> byte alignment of many allocators. >> > > AFAIK the alignments for those cases are known a priori, the question was > regarding alignments that are only known at runtime. >
You don't know the runtime GPU at compile time.