On Monday, 31 March 2014 at 20:22:57 UTC, Andrej Mitrovic wrote:
On 1/29/14, Ryan Voots <simcop2...@simcop2387.info> wrote:
I've started a fork of YAGE in an attempt to revive it.  So far
I'm still working on porting it to build with dub and D2, but
it's coming along faster than I had expected. I figured I should
let people know in case anyone wants to help.

https://bitbucket.org/simcop2387/yage

So, what's the current status of this? Curious!

Typing fixes everywhere. Work got a little hectic for me so I haven't completed them but I'm at the point now where I have to start implementing changes to the sound code to get it to compile (the API for OGG changed) and OpenGL is in the same state. I started updating things so that the demos build seperately with dub but can't confirm anything about them building as expected yet.

It'd be really nice if someone knew how to get DMD to spew out EVERY error it finds instead of stopping after the first 100 or so so that I could go fix things in larger chunks.

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