On Friday, 12 September 2014 at 16:37:43 UTC, H. S. Teoh via Digitalmars-d wrote:
On Fri, Sep 12, 2014 at 06:19:54PM +0200, Marco Leise via Digitalmars-d wrote:
Am Fri, 12 Sep 2014 15:55:37 +0000
schrieb "Sean Kelly" <s...@invisibleduck.org>:

> On Friday, 12 September 2014 at 06:56:29 UTC, Jacob Carlborg > wrote: > > On 64bit Objective-C can catch C++ exceptions. But I don't > > think you can do anything with the exception, i.e. it uses > > the following catch syntax:
> >
> > @catch(...) {}
> >
> > Would that be easier?
> > I think the trick is setting up the stack frame in such a > way that the C++ exception mechanism knows there's a catch > block available at all. From there, we should be able to > use the standard interface-to-class method to call virtual > functions on the exception object, and hopefully the C++ > runtime will handle cleanup for us.

What exception object?

throw "bad things happened";
[...]

Yeah, in C++, you can throw *anything*. Including ridiculous things like `throw NULL;` or `throw 3.14159;`. There's no method for that! What we might end up doing, might be to wrap the C++ exception in a D exception that contains a pointer to the C++ type along with whatever type info we can glean from the C++ runtime. We probably won't be able to do much
more than that.

How about

    try {
        my_cpp_func();
    } catch(CppException!(const(char)*) e) {
        writeln(e.payload.fromStringz());
    }

?

Btw, how does implicit conversion work with `catch` in C++? I.e., if you throw a `char*`, will it be caught when you catch `const char*`? This can not be handled easily with such a template, as we would need to catch both `CppException!(const(char)*)` and `CppException!(char*)`.

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