On Friday, 19 September 2014 at 23:47:06 UTC, Max Klyga wrote:
Jonathan Blow just recorded a talk about the needs and ideas
for a programming language for game developer.
https://www.youtube.com/watch?v=TH9VCN6UkyQ
This talk mentions D quite a lot of times.
D is mentioned as the most probable to be adopted if it were
possible for frictionless interaction with existing codebase.
An interesting talk if you want to look at language design from
game developer perspective.
Interesting to see him not worship RAII and even bash it a bit.
Most game developers sticking with C++ and evaluating other
languages swear by RAII and reject every GC-language for the lack
of it.