bearophile wrote:
Don:

I think that even DMD should be using a 128-bit emulator for internal constants, regardless of the machine precision.

Can you tell me why?
(Note: LDC supports 128 bit integers too. Maybe even 128 bit floating points).

Because it'd be nice if the language gave a guarantee for how much precision is used in literals. The more of those machine-specific things can be removed, the better.

the compiler should not depend on NaNs being handled correctly in the C++ compiler.

By "C++ compiler" do you mean the back-end? I think GCC, LLVM, ICC and DMD 
support NaNs well enough (LLVM supports signaling NaNs too, they say me).

No. I meant the constant folding which the compiler performs. If you write (a==b) in the compiler source code, does it work correctly if a or b is a NaN ?

Reply via email to