Don wrote:
Actually I think that even DMD should be using a 128-bit emulator for internal constants, regardless of the machine precision. That's a way off, still, but I think emulator is the way to go, long-term. Likewise, the compiler should not depend on NaNs being handled correctly in the C++ compiler.

An emulator wouldn't be hard, I just have to get around to it :-)

Reply via email to