On Wednesday, 1 October 2014 at 14:16:38 UTC, bearophile wrote:
Max Klyga:

https://www.youtube.com/watch?v=TH9VCN6UkyQ

A third talk (from another person) about related matters:
https://www.youtube.com/watch?v=rX0ItVEVjHc

He doesn't use RTTI, exceptions, multiple inheritance, STL, templates, and lot of other C++ stuff. On the other hand he writes data-oriented code manually, the compiler and language give him only very limited help, and the code he writes looks twiddly and bug-prone. So why aren't they designing a language without most of the C++ stuff they don't use, but with features that help them write the data-oriented code they need?

Bye,
bearophile

He (deliberately I'd guess)conflates cache friendly data structures and access patterns with his particular preference for a C style.

 It is a fallacy that he presents as fact.

The key to these type of fast code isn't the C style, it is the contiguous data layout, and cache friendly access patterns, both of which are easily enough to perform in modern C++.

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