On Tuesday, 3 March 2015 at 01:23:24 UTC, Zach the Mystic wrote:
Which makes me think about a bigger problem... when you opAssign, don't you redirect the variable to a different instance? Won't the destructor then destroy *that* instance (or not destroy it, since it just got a +1 count) instead of the one most recently decremented? How does it hold onto the instance to be destroyed?

auto y = new RcStruct;
y = null;

y's old RcStruct gets decremented to zero, but who owns it now? Whose destructor ever gets run on it?

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