On 3/31/15 4:22 AM, Jacob Carlborg wrote:
On 2015-03-31 08:10, Andrei Alexandrescu wrote:

The thing here is you're not forced to build both the unittest version
and the deployed version. It's an opt-in thing. The problem currently is
we format error messages badly so we make Good Things difficult. --
Andrei

It's not difficult. I've modified the D bundle for TextMate to recognize
exceptions, so this includes failed unit tests. It's not any more
difficult than recognize a compile error.

Problem is doing that for all editors does not scale. -- Andrei

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