Andrei Alexandrescu wrote:
Right now we're in trouble with operators: opIndex and opIndexAssign don't seem to be up to snuff because they don't catch operations like

a[b] += c;

with reasonable expressiveness and efficiency.

Last night this idea occurred to me: we could simply use overloading with the existing operator names. Consider:

a += b

gets rewritten as

a.opAddAssign(b)

Then how about this - rewrite this:

a[b] += c

as

a.opAddAssign(b, c);

There's no chance of ambiguity because the parameter counts are different. Moreover, this scales to multiple indexes:

a[b1, b2, ..., bn] = c

gets rewritten as

a.opAddAssign(b1, b2, ..., bn, c)

What do you think? I may be missing some important cases or threats.


Andrei

Well timed. I just wrote this operator overloading proposal, part 1.
http://www.prowiki.org/wiki4d/wiki.cgi?LanguageDevel/DIPs/DIP7
I concentrated on getting the use cases established.

The indexing thing was something I didn't have a solution for.

BTW we need to deal with slices as well as indexes. I think the way to do this is to make a slice into a type of index.

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