On 2009-10-15 17:51:56 +0200, "Robert Jacques" <sandf...@jhu.edu> said:

On Thu, 15 Oct 2009 04:48:57 -0400, Fawzi Mohamed <fmoha...@mac.com> wrote:

[...]
Note that a ref return for opIndex, could work in most situations.
As Bill correctly pointed out sparse matrix offer the most challenging example, there one wants to have two different functions: opIndex and opIndexLhs, the second being called when the index is on the left hand side of an assignment, so that reading a 0 entry in a matrix returns 0, whereas assigning it allocates place for it. This makes it slightly more complex to control what is being assigned (as you need to return a structure overloading opXAssign, but I think it would be ok in most cases.

Fawzi


Would you like some example code?

I suppose you would like it ;)

// example 1
class Matrix(T){
 T opIndex(size_t i,size_t j){
   if (has_(i,j)){
     return data[index(i,j)];
   } else {
     return cast(T)0;
   }
 }
 ref T opIndexLhs(size_t i,size_t j){
   if (has_(i,j)){
     return &data[index(i,j)];
   } else {
     //alloc new place and set things so that index(i,j) returns it
     return &data[index(i,j)];
   }
 }
}

then
m[3,4]+=4.0;
would be converted in
m.opIndexLhs(3,4)+=4.0;

typically with just one method (opIndexLhs) all += -=,... are covered

if one needs more control

class AbsMatrix(T){
 T opIndex(size_t i,size_t j){
   if (has_(i,j)){
     return data[index(i,j)];
   } else {
     return cast(T)0;
   }
 }
 struct Setter{
   T* pos;
    void opAddAssign(T val){
      *pos+=abs(val);
    }
 }
 Setter opIndexLhs(size_t i,size_t j){
   Setter pos;
   if (has_(i,j)){
      res.pos=&data[index(i,j)];
   } else {
     //alloc new place and set things so that index(i,j) returns it
     res.pos=&data[index(i,j)];
   }
   return res;
 }
}

if one does not allow ref T as return type then one can return a pointer and do
static if(is(typeof(*m.opIndexLhs(3,4))))
        *m.opIndexLhs(3,4)+=4.0;
else
        m.opIndexLhs(3,4)+=4.0;

so that the trick with the struct is still possible.

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