On Friday, 17 July 2015 at 10:15:05 UTC, Martin Nowak wrote:
On Friday, 17 July 2015 at 00:08:42 UTC, Tofu Ninja wrote:
Well this was 214 replies of wasted time...

Just b/c the outcome is the same doesn't mean the discussion was pointless. We reached at least some sort of consensus which should prevent any future complaints about the chosen name.

No, you did not reach consensus, and there will be future complaints about the terminology used in D (unless the language dies). If you pick inconsistent terminology that breaks established usage, people will complain…

So it was wasted time. And more time will be wasted the same way, due to a lack of process.

If you want consistency you need 2-4 people who know the field really well and reach actual consensus. When too many people who don't know the field really well are involved you get bastardized syntax.

The vocabulary should not be defined name by name, function by function. It should be, you know, an index that you can reference. So a set is a set, a sequence is a sequence, and array an array, a list a list, a linked-list a linked-list and so on.

A well designed language has a small vocabulary with not much overlap and expressiveness grow out of it. That way you don't have to memorize so much.

If you need to read the docs to deduce what goes on in a function then it isn't good enough. Which is why constructs with weird behaviour should have longer descriptive names.

In this case, you wanted a short unique name to describe weird behaviour. That's going to make code hard to read.

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