On Thursday, 30 July 2015 at 14:12:32 UTC, Minas Mina wrote:
On Thursday, 30 July 2015 at 13:44:41 UTC, deadalnix wrote:
On Thursday, 30 July 2015 at 13:43:35 UTC, karabuta wrote:
D is really cool and makes a good candidate for developing a
game. Are there any guys out there using D for indie games?
For some time I have been seeing some cool game engine being
developed in the DUB repo. What more is happening? I don't
see derelictSDl and derelictSFML activities much. Whatup?
GC's up.
I was thinking of using D for my game server (which is in C++
at the moment)... is the gc going to be such an issue? I know
of @nogc but I also do know that some stuff needs gc, e.g
strings and exceptions.
From the things I read on this forum, it seems work is being
done to make exceptions not use the gc. How is that moving
along;
The good thing with D is that you can avoid the GC for the most
part. So If you think that make sense for your project, go for
it. It can work and I even think this is a good choice.
But the GC in its current form is not very good, so avoid it.