On Thursday, 30 July 2015 at 14:12:32 UTC, Minas Mina wrote:
On Thursday, 30 July 2015 at 13:44:41 UTC, deadalnix wrote:
On Thursday, 30 July 2015 at 13:43:35 UTC, karabuta wrote:
D is really cool and makes a good candidate for developing a game. Are there any guys out there using D for indie games?

For some time I have been seeing some cool game engine being developed in the DUB repo. What more is happening? I don't see derelictSDl and derelictSFML activities much. Whatup?

GC's up.

I was thinking of using D for my game server (which is in C++ at the moment)... is the gc going to be such an issue? I know of @nogc but I also do know that some stuff needs gc, e.g strings and exceptions.

From the things I read on this forum, it seems work is being done to make exceptions not use the gc. How is that moving along;

The good thing with D is that you can avoid the GC for the most part. So If you think that make sense for your project, go for it. It can work and I even think this is a good choice.

But the GC in its current form is not very good, so avoid it.

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