On Thursday, 24 September 2015 at 05:04:46 UTC, rumbu wrote:
On Wednesday, 23 September 2015 at 21:29:02 UTC, alienhunter3
wrote:
[...]
Despite the fact that Mono-D is better than VisualD at syntax
highlighting and code completion, it is very slow for large
files and it crashes very often on Windows (this is not Mono-D
fault, but Xamarins's). The main deal-breaker-feature missing
in Mono-D is the debugging support, that's why I stick to
VisualD. As the OP said, the error messages (especially when
you are using plenty of templated code) are a PIA, regardless
the IDE used. Debugging also is a PIA for templated or
conditional code. Try to debug a bunch of unittest asserts -
you'll never hit the correct line in code. Usually I break the
unittests in one-liners just to see exactly where the problem
is.
Actually Mono-D has better debugging experience than VisualD, but
ironically it works only on Linux :D
I don't know why you are having troubles with unittests because
when a UT fails, the error message includes the line number, so
you can put a breakpoint there.