On Wednesday, 15 February 2017 at 17:10:26 UTC, Adam D. Ruppe wrote:
On Wednesday, 15 February 2017 at 07:56:00 UTC, Jacob Carlborg wrote:
Your documentation is an improvement but it doesn't help when reading the source code.

Yeah, I think there's a few things we can do in the source too. We should find the common combinations and abstract them out, like I said before, isInputRangeOf is potentially useful.

Though, like Andrei, I'm skeptical on doing too much of that, since the combinations can quickly explode and then you just have to search through more to figure out wtf they mean.

That'd help the source and docs if we find the right balance.

Speaking of right balance, there's currently a PR at Phobos that is a good candidate to get a common measure on how this balance should be set:

https://github.com/dlang/phobos/pull/5132

The open question here is that for nearly every function in std.file & std.path the constraint block looks like this:

uint getAttributes(R)(R name)
if (isInputRange!R && !isInfinite!R && isSomeChar!(ElementEncodingType!R) && !isConvertibleToString!R);


Now as this same block is used > 30x in Phobos one could argue that it makes sense to use a convenience trait like:

enum isSomeInputRangeChar(R) = isInputRange!R && !isInfinite!R && isSomeChar!(ElementEncodingType!R) && !isConvertibleToString!R

which would obviously lead to:

uint getAttributes(R)(R name)
if (isSomeInputRangeChar!R)

What's your opinion on such a case?

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