On Saturday, May 27, 2017 16:37:04 Ola Fosheim Grøstad via Digitalmars-d wrote: > > Monitor (i.e. for "synchronized") and > > Wasn't this going to be removed?
There was definitely talk of doing it, but it's never actually happened. I don't think that it was actually decided that we would though, and some other things that we _definitely_ decided we do have never actually happened either (e.g. remove delete from the language and remove toString, toHash, opCmp, and opEquals from Object). Getting major changes in is often something that doesn't work out very well given the obstacles involved. I don't recall what the obstacles to getting the monitor changes in where, but I suspect that in order to get them in, someone would effectively have to champion the changes and push them through, and while I think that there was someone trying to do that at one point, they seem to have given up on it. I don't know if they ran into insurmountable problems or simply gave up and left. But as long as D classes have a built-in monitor, then that's one of the key differences between a D class or struct (or a D and C++ class for that matter). - Jonathan M Davis