On Saturday, 1 July 2017 at 14:40:36 UTC, ketmar wrote:
Dgame wrote:
Which impact would have D on the software-architecture, if it
would be choosen for a 2D game instead of C/C++?
i can actually finish 'em. most of the time when i'm working
with D, i feel that compiler tries to help me. EVERY TIME i'm
working with C/C++, i know for sure that compiler silently
setting traps for me ('cause it is absolutely impossible to
write safe and secure C/C++ code
Do you have examples (code and/or personal experience) about that?
-- tnx to standard committee and compiler implementers,
anything can turn into UB unexpectedly, and writing UB-free
code is tedious and it will have UB anyway).
Is that described somewhere? Or do you have examples or both?
otherwise, i hate writing articles: writing code is way more
fun. ;-)
Same here. :D