On Thursday, 9 November 2017 at 14:42:41 UTC, Joakim wrote:
Do you blame them, given such anti-competitive measures long undertaken by MS and Apple?

Big businesses do what they can get away with. Once upon a time governments cared about anti-trust (E.g. AT&T and IBM), but nowadays it seems like they don't care much about enabling competition where smaller players get a shot. Governments seem to let the big multi-national corporations do what they want. It's not like MS was punished much for their behaviour…

(EU has mounted a little bit of resistance, but only thanks to individuals.)

There is some truth to this, but if you cannot compete with a free product- cough, cough, Windows Mobile- I don't know what to tell you.

I actually think the Microsoft phones looked quite appealing, but I didn't get the sense that Microsoft would back it up over time. Perception is king. Google had the same problem with Dart. They kept developing Dart, but after they announced that it didn't get into Chrome, many started to wonder if that was the beginning of the end.

In other words, google cannot afford to spend a fraction of the money on Android that Apple spends on iOS, because google makes so little money off of Android by comparison, so there are disadvantages to their free model too.

As far as I can tell from the iOS APIs the internals doesn't seem to change all that much anymore. I'm sure they do a lot on hardware, drivers and tooling.

As I said earlier, the mobile OS story is not over yet, there are more changes to come.

Yes, that probably is true. The teenager/young adults segment can shift things real fast if someone push out a perfect mobile gaming-device.


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