On Saturday, 14 July 2018 at 01:27:03 UTC, solidstate1991 wrote:
On Saturday, 14 July 2018 at 00:58:08 UTC, solidstate1991 wrote:
I found a temporary workaround. Basically I just save the content of the AA, then reapply it after the application's constructor finished, before that it always generated an exception when I tried to check its content e.g. via printing it to the screen. The program still crashes when I close it, and it seems like it's something GC related, which will be extremely hard to reproduce. I'm going to make a commit soon to Github (maybe even an alpha release), so people can check it out for themselves.

The AA issue still happens when I disable the GC.

What happens if I accidentally write into the memory space of an AA? Might be a pointer-overflow related issue I messed up, which will be a hell of a ride to find.

Any chance you can make a minimal, reproducible example of this?
Would be great because then it can be put on bugzilla and other people can have a look at it too.

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