On Saturday, 14 July 2018 at 01:27:03 UTC, solidstate1991 wrote:
On Saturday, 14 July 2018 at 00:58:08 UTC, solidstate1991 wrote:
I found a temporary workaround. Basically I just save the
content of the AA, then reapply it after the application's
constructor finished, before that it always generated an
exception when I tried to check its content e.g. via printing
it to the screen. The program still crashes when I close it,
and it seems like it's something GC related, which will be
extremely hard to reproduce. I'm going to make a commit soon
to Github (maybe even an alpha release), so people can check
it out for themselves.
The AA issue still happens when I disable the GC.
What happens if I accidentally write into the memory space of
an AA? Might be a pointer-overflow related issue I messed up,
which will be a hell of a ride to find.
Any chance you can make a minimal, reproducible example of this?
Would be great because then it can be put on bugzilla and other
people can have a look at it too.