On Tuesday, 4 September 2018 at 22:38:08 UTC, Nick Sabalausky (Abscissa) wrote:
On 09/04/2018 04:00 PM, Jonathan M Davis wrote:
On Tuesday, September 4, 2018 5:56:54 AM MDT ShadoLight via Digitalmars-d
wrote:
We work full-time for employers which, in my case, employs
thousands of engineers - and as a result engineering principles are applied to everything - including tools. So all SW dev teams here use standardized tooling/processes/coding standards/etc. - you simply do not have a choice to use your own editor of choice.

Honestly, I don't understand why it would make any sense to require that all of the programmers use a particular code editor. Standardizing the build tools makes perfect sense (in fact, it would be crazy not to), and I've certainly worked at places that have required that a specific tool like visual studio or eclipse be used, because it's used for building, but they've never then disallowed using a tool like vim or emacs for code editing. And if an employer did, I'd almost certainly be looking for a new job (though finding a job that sucks less than your current one is
frequently far from easy).


Yes, exactly. Out of all the actual employment-based jobs I've had writing code, not a single one would've cared what editor I was using, as long as I was getting my work done and not causing problems.

I in fact share your (and Jonathan's) view on this i.t.o. editing. But it is not as simple as you make it sounds - the fly in the ointment is often debugging, not coding.

For example, all devs in my team, besides participating in 1 or 2 projects's _development_ at any one time, you also have to do support: most of this entails fixing some reported issue in applications in production that you (often) did not write or even contribute to (we have a lot of legacy projects still in production - a few go as far back as VC++ 6 solutions!). Lets say in a legacy VS2008 C++ solution (1xEXE project with many (often 10+) DLL projects). Often with these kind of projects the EXE/DLL/LIB output is directed to a specific folder (with the necessary INI/CFG files, test files, etc are all present) as well as scripts to update registry, etc - i.e. to set up everything to allow testing.

It is quite quick (and VS is normally very reliable with this) to import the legacy VS2008 solution into VS2015 - rebuild the whole thing, set some breakpoints and start debugging (and I echo Manu's sentiments here - VS has the best integrated debugger in the business bar none!). Find the bug. Fix the bug. Run unit/CI tests. (All from within VS). Update release-note. Release new updated version to Deployment. Check fixed sources into Version control. Move on to next bug or back to normal dev...

Are you really telling me you are going to port each of these VS Solutions with all the project details into the equivalent Vim/Emacs structure just for each and every of the projects you have to fix? Every time? The actual coding part (fixing the bug) actually most of the time takes much less time than the rest of this process.

Whether you believe your Vim/Emacs can be tuned with the necessary plugins to achieve the same result is actually irrelevant here - the question is can you fix each bug as quickly as I can by just staying in the original VS ecosystem.

It is also not a question if your employer/organization allows you to code in your editor of choice (we are allowed to do this in fact - I frequently use (and love!) Notepad++, and I even have VisualD installed at work to toy with D over lunch). The real question is if your organization has/needs a standard for project solutions under source control. So in our case, irrespective of what you use to develop the project, under source control it has to be a VS solution - because that is the standard dev tool in the team.

It is simply not viable to imagine that everyone can check out and convert each project solution (be it VS/eclipse/whatever) into their own favorite editor equivalent (mostly through a host of different plugins, with no standard way in sight!). And then having to update the (lets imagine VS) solution under source control with the Vim equivalent solution (for future Vim users), just for the next guy to add the Sublime way.

As much as I too would have liked unfettered freedom to do things "my way", I can fully appreciate why there needs to be a "standard way" (at least in serious engineering organizations where multiple developers can and do work on the same code bases).

Note that I do not think my organization "sucks" because of this requirement and that this necessitates finding another job "if you have an ounce of dev self respect" left! (I know, I exaggerate a bit here, but you get the drift!). I think you should consider yourself quite privileged if you can dictate the choice of all the tools you use - this is obviously easier for new projects or if you work alone on a project or other developers will not need to access/change/fix your code base.

Also note that this is not much different to why, even for D, there is still an insistence to follow D's coding standards for contributors. Both are intended to simply make it easier for multiple devs/contributors to code/fix/contribute. It is the same principle.

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