On Sunday, 16 September 2018 at 01:29:38 UTC, Mike Franklin wrote:
On Saturday, 15 September 2018 at 20:07:06 UTC, Steven Schveighoffer wrote:

Looks pretty good to me. The only question I have is on this part:

enum YesNo : bool { no, yes } // Existing implementation: OK
// After stage 1: Deprecation warning
                              // After stage 2: Error
// Remedy: `enum YesNo : bool { no = false, yes = true }`

Why is this necessary? I can't see how there are integer literals being used here, or how implicitly going from `false` to `true` in the 2 items being enumerated is going to be confusing.

You're right, I just tested the implementation, and this is not necessary. I'll remove it. Thanks!

Mike

What about:

enum E: bool {
    no, yes
}

void main() {
    E e = cast(E)(0);
}

Would be illegal I assume?

And I think the confusing part about "enum E: bool { yes, no }" is that most people did not catch the bug in the code I just wrote in this sentence.

Cheers,
- Ali

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