On Friday, 21 September 2018 at 13:37:58 UTC, aliak wrote:
Si si, but i believe the loadExecutableIcon actually calls windows APIs to set an icon on an executable, and they'd probably @system which means I don't think that could be done in D.

You don't need an API call to do that. You just provide the icon in a resource to the linker or a separate resource thing. Some C++ environments do it via pragmas, or you can do it traditionally in a makefile/build command line pretty easily; no need to run fancy code.

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