On Wed, Oct 17, 2018 at 2:15 PM Stanislav Blinov via Digitalmars-d
<digitalmars-d@puremagic.com> wrote:
>
> On Wednesday, 17 October 2018 at 19:25:33 UTC, Manu wrote:
> > On Wed, Oct 17, 2018 at 12:05 PM Stanislav Blinov via
> > Digitalmars-d <digitalmars-d@puremagic.com> wrote:
> >>
> >> On Wednesday, 17 October 2018 at 18:46:18 UTC, Manu wrote:
> >>
> >> > I've said this a bunch of times, there are 2 rules:
> >> > 1. shared inhibits read and write access to members
> >> > 2. `shared` methods must be threadsafe
> >> >
> >> >>From there, shared becomes interesting and useful.
> >>
> >> Oh God...
> >>
> >> void atomicInc(shared int* i) { /* ... */ }
> >>
> >> Now what? There are no "methods" for ints, only UFCS. Those
> >> functions can be as safe as you like, but if you allow
> >> implicit promotion of int* to shared int*, you *allow implicit
> >> races*.
> >
> > This function is effectively an intrinsic. It's unsafe by
> > definition.
>
> Only if implicit conversion is allowed. If it isn't, that's
> likely @trusted, and this:
>
> void atomicInc(ref shared int);
>
> can even be @safe.

In this case, with respect to the context (a single int) atomicInc()
is ALWAYS safe, even with implicit conversion. You can atomicInc() a
thread-local int perfectly safely.

> > It's a tool for implementing threadsafe machinery.
> > No user can just start doing atomic operations on random ints
> > and say
> > "it's threadsafe", you must encapsulate the threadsafe
> > functionality
> > into some sort of object that aggregates all concerns and
> > presents an
> > intellectually sound api.
>
> Threadsafety starts and ends with the programmer. By your logic
> *all* functions operating on `shared` are unsafe then. As far as
> compiler is concerned, there would be no difference between these
> two:
>
> struct S {}
> void atomicInc(ref shared S);
>
> and
>
> struct S { void atomicInc() shared { /* ... */ } }
>
> The signatures of those two functions are exactly the same. How
> is that different from a function taking a shared int pointer or
> reference?

It's not, atomicInc() of an int is always safe with respect to the int itself.
You can call atomicInc() on an unshared int and it's perfectly fine,
but now you need to consider context, and that's a problem for the
design of the higher-level scope.

To maintain thread-safety, the int in question must be appropriately contained.

The problem is that the same as the example I presented before, which
I'll repeat:

struct InvalidProgram
{
  int x;
  void fun() { ++x; }
  void gun() shared { atomicInc(&x); }
}

The method gun() (and therefore the whole object) is NOT threadsafe by
my definition, because fun() violates the threadsafety of gun().
The situation applies equally here that:
int x;
atomicInc(&x);
++x; // <- by my definition, this 'API' (increment an int) violates
the threadsafety of atomicInc(), and atomicInc() is therefore not
threadsafe.

`int` doesn't present a threadsafe API, so int is by definition, NOT
threadsafe. atomicInc() should be @system, and not @trusted.

If you intend to share an int, use Atomic!int, because it has a threadsafe API.
atomicInc(shared int*) is effectively just an unsafe intrinsic, and
its only use is at ground-level implementation of threadsafe
machinery, like malloc() and free().

> > Let me try one:
> >
> > void free(void*) { ... }
> >
> > Now what? I might have dangling pointers... it's a catastrophe!
>
> One could argue that it should be void free(ref void* p) { /* ...
> */ p = null; }

void *p2 = p;
free(p);
p2.crash();

> As a matter of fact, in my own allocators memory blocks allocated
> by them are passed by value and are non-copyable, they're not
> just void[] as in std.experimental.allocator. One must 'move'
> them to pass ownership, and that includes deallocation. But
> that's another story altogether.

Right, now you're talking about move semantics to implement transfer
of ownership... you might recall I was arguing this exact case to
express transferring ownership of objects between threads earlier.
This talk of blunt casts and "making sure everything is good" is all
just great, but it doesn't mean anything interesting with respect to
`shared`. It should be interesting even without unsafe casts.

> > It's essentially the same argument.
> > This isn't a function that professes to do something that
> > people might
> > misunderstand and try to use in an unsafe way, it's a low-level
> > implementation device, which is used to build larger *useful*
> > constructs.
>
> You're missing the point, again. You have an int. You pass a
> pointer to it to some API that takes an int*. You continue to use
> your int as just an int.

You have written an invalid program. I can think of an infinite number
of ways to write an invalid program.
In this case, don't have an `int`, instead, have an Atomic!int; you
now guarantee appropriate access, problem solved!
If you do have an int, don't pass it to other threads at random when
you don't have any idea what they intend to do with it! That's basic
common sense. You don't pass a pointer to a function if you don't know
what it does with the pointer!

> The API changes, and now the function
> you called previously takes a shared int*. Implicit conversion
> works, everything compiles, you have a race. Now, that's of
> course an extremely stupid scenario.

Yes.

> The point is: the caller of
> some API *must* assert that they indeed pass shared data. It's
> insufficient for the API alone to "promise" taking shared data.
> That's the difference with promotion to `const`.

The caller doesn't care if it's true that the callee can't do anything
with it that's unsafe anyway.
We effect that state by removing all non-threadsafe access.

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