On Wednesday, 17 October 2018 at 23:12:48 UTC, Manu wrote:
On Wed, Oct 17, 2018 at 2:15 PM Stanislav Blinov via
Digitalmars-d <digitalmars-d@puremagic.com> wrote:
On Wednesday, 17 October 2018 at 19:25:33 UTC, Manu wrote:
> On Wed, Oct 17, 2018 at 12:05 PM Stanislav Blinov via
> Digitalmars-d <digitalmars-d@puremagic.com> wrote:
>>
>> On Wednesday, 17 October 2018 at 18:46:18 UTC, Manu wrote:
>>
>> > I've said this a bunch of times, there are 2 rules:
>> > 1. shared inhibits read and write access to members
>> > 2. `shared` methods must be threadsafe
>> >
>> >>From there, shared becomes interesting and useful.
>>
>> Oh God...
>>
>> void atomicInc(shared int* i) { /* ... */ }
>>
>> Now what? There are no "methods" for ints, only UFCS. Those
>> functions can be as safe as you like, but if you allow
>> implicit promotion of int* to shared int*, you *allow
>> implicit races*.
>
> This function is effectively an intrinsic. It's unsafe by
> definition.
Only if implicit conversion is allowed. If it isn't, that's
likely @trusted, and this:
void atomicInc(ref shared int);
can even be @safe.
In this case, with respect to the context (a single int)
atomicInc()
is ALWAYS safe, even with implicit conversion. You can
atomicInc() a
thread-local int perfectly safely.
Yes, *you* can. *Another* function can't unless *you* allow for
it to be safe. You can't do that if that function silently
assumes you gave it shared data, when in fact you did not.
The signatures of those two functions are exactly the same.
How is that different from a function taking a shared int
pointer or reference?
It's not, atomicInc() of an int is always safe with respect to
the int itself.
You can call atomicInc() on an unshared int and it's perfectly
fine,
but now you need to consider context, and that's a problem for
the
design of the higher-level scope.
To maintain thread-safety, the int in question must be
appropriately contained.
Exactly. And that means it can't convert to shared without my say
so :)
The problem is that the same as the example I presented before,
which I'll repeat:
struct InvalidProgram
{
int x;
void fun() { ++x; }
void gun() shared { atomicInc(&x); }
}
The method gun() (and therefore the whole object) is NOT
threadsafe by
my definition, because fun() violates the threadsafety of gun().
The situation applies equally here that:
int x;
atomicInc(&x);
++x; // <- by my definition, this 'API' (increment an int)
violates the threadsafety of atomicInc(), and atomicInc() is
therefore not threadsafe.
No. The 'API' is just the atomicInc function. You, the user of
that API, own the int. If the API wants a shared int from you,
you have to be in agreement. You can't have any agreement if the
API is only making promises and assumptions.
`int` doesn't present a threadsafe API, so int is by
definition, NOT threadsafe. atomicInc() should be @system, and
not @trusted.
Exactly. `int` isn't threadsafe and therefore cannot
automatically convert to `shared int`.
If you intend to share an int, use Atomic!int, because it has a
threadsafe API.
No. With current implementation of `shared`, which disallows your
automatic promotion,
your intent is enforced. You cannot share a local `int` unless
*you know* it's safe to do so and therefore can cast that int to
shared.
atomicInc(shared int*) is effectively just an unsafe intrinsic,
and
It is only unsafe if you allow int* to silently convert to shared
int*. If you can't do that, you can't call `atomicInc` on an int*.
One could argue that it should be void free(ref void* p) { /*
... */ p = null; }
void *p2 = p;
free(p);
p2.crash();
That's exactly analogous to what you're proposing: leaking
`shared` references while keeping unshared data.
As a matter of fact, in my own allocators memory blocks
allocated by them are passed by value and are non-copyable,
they're not just void[] as in std.experimental.allocator. One
must 'move' them to pass ownership, and that includes
deallocation. But that's another story altogether.
Right, now you're talking about move semantics to implement
transfer of ownership... you might recall I was arguing this
exact case to express transferring ownership of objects between
threads earlier.
You went off on an irrelevant tangent there, and I feel like you
didn't even see my reply. You don't pass any ownership when you
share. You just share. As an owner, you get to access the
un-`shared` interface freely. Others do not.
This talk of blunt casts and "making sure everything is good"
is all just great, but it doesn't mean anything interesting
with respect to `shared`. It should be interesting even without
unsafe casts.
Again, I feel like you didn't see my reply. It's not talk about
just blunt casts to make sure everything is good. You either have
shared data to begin with, and so can share it freely, or you
*know* that you can share this particular piece of data, even if
it itself isn't marked `shared`, and you *assert* that by
deliberately casting. *You* know, *you* cast, not "some function
expects you to know, and just auto-casts".
You're missing the point, again. You have an int. You pass a
pointer to it to some API that takes an int*. You continue to
use your int as just an int.
You have written an invalid program. I can think of an infinite
number of ways to write an invalid program.
No, I have not. I didn't make any promises that my data was
shared, and I wasn't expecting it to be treated as such. I didn't
even author that API. The other guy (the API) made wrong
assumptions. Don't you see the difference here?
In this case, don't have an `int`, instead, have an Atomic!int;
you now guarantee appropriate access, problem solved!
No, it isn't. My int *is* thread-local, *I* don't need an
Atomic!int, I didn't sanction that int's use as shared in any
way. Yet the automatic conversion presumes that I have.
As I stated previously, there's no difference between Atomic!int
and free functions operating on shared int* (or ref shared int).
Struct methods are sugared versions of those free functions,
*nothing more*. That's why we have UFCS.
If you do have an int, don't pass it to other threads at random
when you don't have any idea what they intend to do with it!
*I* don't pass it to other threads at random, and I expect other
code to not do so without *my* approval. What approval can I give
if *other* code can silently assume I'm giving it shared data,
when in fact I'm not?
That's basic common sense. You don't pass a pointer to a
function if you don't know what it does with the pointer!
I should know what the function does with the pointer from it's
signature. Now, currently in D that very blurry. *Hopefully* with
'scope', DIP25 and DIP1000 this becomes more common. But that's
at least what we should strive for.
If a function takes `shared`, I better be sure I'm giving it
`shared`. The only way to do so is either have `shared` to begin
with, or explicitly cast when I know I can do so.
The point is: the caller of
some API *must* assert that they indeed pass shared data. It's
insufficient for the API alone to "promise" taking shared data.
That's the difference with promotion to `const`.
The caller doesn't care if it's true that the callee can't do
anything with it that's unsafe anyway.
We effect that state by removing all non-threadsafe access.
You allow non-threadsafe access with implicit cast, not remove it.
This broken record is getting very tiresome... Let me ask you
this once again: *why* are you so bent on this implicit
conversion from mutable to shared? So far the only reason I've
seen is to just avoid writing additional methods that forward to
`shared` methods.
Most of your casts will be the other way around, will have to be
explicit and there's nothing that can be done about that. You'll
only have mutable->shared casts in few select cases, exactly
because they're corner cases where you *need* to make the
decision clear.