Sat, 22 May 2010 15:28:54 -0400, Adam Ruppe wrote:

> On 5/22/10, retard <[email protected]> wrote:
>> On a 4 GB system you lose 600+ MB of memory when using a 32-bit
>> operating system without PAE support.
> 
> You can run 32 bit programs on a 64 bit operating system. The point
> isn't that 64 bits is useless in general, it is just that most
> *applications* work just fine as 32 bit binaries.

I can't believe the 64-bit processes are twice as large. Typically the 
binary size is only a fraction of the amount of data processed by the 
application. Moreover, most of the memory allocations contain array like 
structures for storing bitmaps, I/O buffers etc. For example, if you're 
storing 8-bit pixels in a game, you're not forced to use int64 data type 
on a 64-bit architecture.

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