Ok, ok... that was just a suggestion... Thanks, for reply about "Hello world"
representation. Was postfix "w" and "d" added initially or just recently? I did
not know about it. I thought D does automatic conversion for string literals.
Yes, templates may help. However, that unnecessary make code bigger (since we
have to compile it for every char type). The other problem is that it allows
programmer to choose which one to use. He or she may just prefer char[] as
UTF-8 (or wchar[] as UTF-16). That will be fine on platform that supports this
encoding natively (e.g. for file system operations, screen output, etc.),
whereas it will cause conversion overhead on the other. Not to say that it's a
big overhead, but unnecessary one. Having said this, I do agree that there must
be some flexibility (e.g. in Java char[] is always 2 bytes), however, I don't
believe that this flexibility should be available for application programmer.
I don't think there is any problem with having different size of char. In fact,
that would make programs better (since application programmers will have to
think in terms of characters as opposed to bytes). System programmers (i.e. OS
programmers) may choose to think as they expect it to be (since char width
option can be added to compiler). TCHAR in Windows is a good example of it.
Whenever you need to determine size of element (e.g. for allocation), you can
use 'sizeof'. Again, it does not mean that you're deprived of char/wchar/dchar
capability. It still can be supported (e.g. via ubyte/ushort/uint) for the sake
of interoperability or some special cases. Special string constants (e.g. ""b,
""w, ""d) can be supported, too. My only point is that it would be good to have
universal char type that depends on platform. That, in turns, allows to have
unified char for all libraries on this platform.
In addition, commonly used constants '\n', '\r', '\t' will be the same
regardless of char width.
Anyway, that was just a suggestion. You may disagree with this if you wish.
Ruslan.