Andrei Alexandrescu Wrote: > On 10/13/10 16:32 CDT, Steven Schveighoffer wrote: > [snip] > > All good points. > > >> interface InputStream > >> { > >> // reads up to buffer.length bytes from a stream > >> // returns number of bytes read > >> // throws on error > >> size_t read(ubyte[] buffer); > >> > >> // reads from current position > >> AsyncReadRequest readAsync(ubyte[] buffer, Mailbox* mailbox = null); > >> } > > > > I'd say void[] is better here, since you aren't creating the buffer, > > you're accepting it. Using ubyte makes for awkward casts when you are > > reading binary data into specific structures. > > > > ditto for OutputStream. > > Well casting from void[] is equally awkward isn't it? I'm still > undecided on which is better.
Except the parameters are all inputs -- there is no casting from void[]. -Steve