Yeah, and I've done that. It doesn't work out as well as you say, nor is it that
easy. Problems:
1. You have to reimplement it for every platform and every memory model.
2. For some systems, like Windows, there are a wide variety of assemblers. They
all use slightly different syntax. Distributing an asm file means an *unending*
stream of complaints from people who don't have an assembler or have a different
one than yours.
3. Getting all the boilerplate segment declarations right is a nuisance.
4. Name mangling.
5. Next your asm code all breaks when you want to recompile your app as a shared
library.
6. Asm files are a nightmare on OSX.
A language should be there to solve problems, not create them :-)
Paulo Pinto wrote:
Easy, just implement a small assembly funtion.
Not everything has to be in the language.
"Walter Bright" <newshou...@digitalmars.com> wrote in message
news:i984lr$od...@digitalmars.com...
Walter Bright wrote:
It's hard to see how to implement, say, a storage allocator with no
pointer arithmetic.
Here's another one. Try implementing va_arg without pointer arithmetic.