Then don't use that feature, what is wrong with having a feature you don't
use?
Personally the last time I used inline assembly I was still target
MS-DOS,
long time ago and actually
it is one of the features I don't like in D.
--
Paulo
"Walter Bright" <[email protected]> wrote in message
news:[email protected]...
Yeah, and I've done that. It doesn't work out as well as you say, nor is
it that easy. Problems:
1. You have to reimplement it for every platform and every memory model.
2. For some systems, like Windows, there are a wide variety of
assemblers.
They all use slightly different syntax. Distributing an asm file means
an
*unending* stream of complaints from people who don't have an assembler
or
have a different one than yours.
3. Getting all the boilerplate segment declarations right is a nuisance.
4. Name mangling.
5. Next your asm code all breaks when you want to recompile your app as
a
shared library.
6. Asm files are a nightmare on OSX.
A language should be there to solve problems, not create them :-)
Paulo Pinto wrote:
Easy, just implement a small assembly funtion.
Not everything has to be in the language.
"Walter Bright" <[email protected]> wrote in message
news:[email protected]...
Walter Bright wrote:
It's hard to see how to implement, say, a storage allocator with no
pointer arithmetic.
Here's another one. Try implementing va_arg without pointer
arithmetic.
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