--- On Mon, 11/1/10, Rainer Deyke <rain...@eldwood.com> wrote:

> From: Rainer Deyke <rain...@eldwood.com>
> Subject: Re: The Computer Languages Shootout Game
> To: digitalmars-d@puremagic.com
> Date: Monday, November 1, 2010, 2:01 PM
> On 11/1/2010 13:04, Isaac Gouy
> wrote:
> > --- On Mon, 11/1/10, Walter Bright <newshou...@digitalmars.com>
> > wrote:
> >> Nobody would believe benchmarks on the D web site.
> Heck, I don't
> >> believe any benchmarks published by the developers
> of any
> >> language.
> > 
> > When you publish the source code of the programs, and
> the compile and
> > build logs, and the compiler and linker versions, and
> the OS the
> > measurements were made on, ... others don't have to
> just "believe"
> > because they can try to confirm the measurements for
> themselves.
> 
> I tend to assume that benchmarks posted by the developers
> of the
> language are correct, but deliberately chosen to make the
> language look
> good and the competition look bad.  Reproducing the
> tests locally would
> only catch the most blatant forms of cheating.


Given this discussion was about The Computer Language Benchmarks Game I had 
assumed those were the benchmarks under discussion - in which case I don't 
really see how your concern about benchmarks "deliberately chosen to make the 
language look good" would be relevant.



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