On Wed, 16 Mar 2011 16:49:53 -0400, Simen kjaeraas
<simen.kja...@gmail.com> wrote:
On Wed, 16 Mar 2011 16:23:47 +0100, Steven Schveighoffer
<schvei...@yahoo.com> wrote:
struct Point2 {
int x, y;
void draw(Canvas c) {...}
}
struct Point3 : Point2 {
int z;
void draw(Canvas c) {...}
}
Point3 p3;
Point2 *p2 = &p3;
// what does this do?
p2.draw(c);
Nothing. You should got a type error upon attempting to assign a p3* to
a p2*.
We are assuming struct inheritance works here, as in C++. In C++ I can
the address of a derived object to a base class pointer without a cast.
This exact code compiles in C++ except for putting semi-colons after the
structs (BTW, I have to mention that I freaking LOVE D for eliminating
that) and change p2.draw(c) to p2->draw(c).
Even if you say that you shouldn't be allowed to do that, then you are
going to have complaints as to why it's different from C++...
The point is, if we allow inheritance on structs, it causes more confusion
to people who expect certain things from inheritance than it beautifies
syntax.
-Steve