Dmitry Olshansky wrote: > Mmm, am I the only one wondering where did you guys get SetPixel in > OpenGL ? It's must have been GDI.
Oops, looks like you're right. SetPixel is GDI, and it's pretty slow too. Looking at my code, I used glBegin(GL_POINTS); glVertex2f [...] glEnd() as the opengl putpixel. Looks like in an earlier revision, I also used glDrawPixels at some point, but I didn't keep it for some reason. Don't remember why (or even what it does.) But yeah, it's been a while and my brain jumbled it all together... sorry about that.