> "you're only supposed to use it when you know what you're doing when you > use it" > Well, that's kinda the requirement for any feature, isn't it?... :P > Well, kinda, I do know what you mean. Yes, one needs to properly learn > how cast() works, but that doesn't mean it would not be better for the > feature to be designed in a way that is easier to learn (and just as > powerful to use), or actually, it doesn't mean that even if you do know > how cast() works, that you are not still likely to make a mistake when > using it. > So pretty much I agree with Nick here. I think me and a few others have > mentioned it in the past, that the way cast works makes it somewhat easy > to trip over one's foot and cast away something that was not intended. > This may be a bit more common now and in the future as people use more > and more of the newer D modifiers (shared, immutable, etc.).
Yes, let's introduce immutable_cast(), const_cast(), shared_cast(), static_cast(), dynamic_cast(), reinterpret_cast(), sounds like a good idea lol.