On 2011-07-14 21:06, Nick Sabalausky wrote:
"Jacob Carlborg"<d...@me.com> wrote in message
news:ivme1u$31i8$1...@digitalmars.com...
[...snip...]
In D, with this syntax:
target("foo.d", {
buildflags ~= "-L-ldwt";
});
target("main.d" {
buildflags ~= "-release"
});
"buildflags" would probably be a global function or an instance method. If
this should work "buildflags" needs to keep some data structure with
buildflags for each target. This seems quite complicated, making sure the
correct build flags are used with the correct target.
That's an interestng idea. I think it could be done fairly easily by having
Drake invoke the delegates indirectly like this:
Target t; // global
void invokeBuildStep(Target currTarget, {type} dg)
{
t = currTarget;
dg();
t = null;
}
The functions invoked in the delegate till use the global target? Seems
this would work.
Only thing though, is if there's any special members added to the Target
subclass being used, the user would have to cast 't' to access them. Then
again, that's an issue in the current design, too. I'll have to think about
this...
Maybe in that case it's better to pass the target to the delegate. Just
provide several overloads of the function taking the delegate.
--
/Jacob Carlborg