Kagamin Wrote:

> Steven Schveighoffer Wrote:
> 
> > You can profit from the fruits of your invention *without* patents.
> 
> If a bigger corporation doesn't steal your invention.
> 
> > >> Add that to the fact that software
> > >> patents are *rarely* beneficial to the community.
> > >
> > > Does the community want benefits at the expense of the inventor?
> > 
> > The *point* of patents is to benefit the community.  The price society  
> > pays to the inventor is granting a monopoly.  I'd argue that a 17-year  
> > monopoly on software technology and algorithms is too high a price to pay  
> > for knowing a "secret" you can't use until it's very obsolete.
> 
> Patented technology can be used under terms of GPL right now as example of 
> x264 shows. With GPL patent holder can be sure he still can make money on 
> commercial patent users.
> 
> > >> They are mostly used as
> > >> weapons to stifle innovation from others.  In essence, software patents
> > >> have had an *opposite* effect on the industry compared to something like
> > >> building cars.
> > >
> > > Let's look at the H264 technology. Would it exist in the first place if  
> > > its creators had no chance to patent it?
> > 
> > What if is not a fair game.  It's impossible for me to say because I did  
> > not invent it.  But I believe most people who come up with ideas for  
> > software are not in it for the patents.  Even in the company I worked for  
> > which got several software patents, they were an afterthought -- Software  
> > is invented to *solve a problem* which needs to be solved whether it can  
> > be patented or not.  Did the inventors of H.264 do it for the patents?   
> > Maybe.
> 
> If it's impossible to say, then your opinion has the risk to be unfounded. If 
> we eliminate patents, it will be impossible to say, whether things became 
> better or not - who knows what inventions were not invented because their 
> authors had no resources for it.
> 
> I'm not sure h264 solved a problem. Video encoding worked just fine before 
> it. It's just a better algorithm. The experts may be not for patents, but 
> they are paid by big companies which are for profit.
> 
> > But I firmly believe if software wasn't patentable, we would have  
> > equivalent video streams today (maybe even better than what we have),  
> > because it *solves a problem*.
> 
> Equivalent - yes, but not today. The story of h264 became at 1998, it took 
> years to complete it. It also took quite a while to get Theora right. 
> Innovation in XviD were incremental and backward compatible with stock MPEG4 
> ASP decoder.
> 
> > This is a strawman -- GPL is not required by patent law to be licensed at  
> > no cost for software patents.  The inventors of H.264 have chosen this  
> > route, so good for them.  But it is not a benefit of GPL or a strike  
> > against boost, it's just what they chose.
> 
> Can you make money with boost license?
> 
> > You cannot copyright a design.  You can copyright implementation.  And if  
> > you don't make the design public, people have to spend vast amounts of  
> > time and effort to just *figure out* your design, then they have to write  
> > their own implementation (which is not cheap).  Meanwhile, you have  
> > improved your design to something better and already sold thousands or  
> > millions of copies, sucking up all the market share.
> 
> So open source is out of game?
> 
> > > The same is for software world. A program may require quite a large  
> > > investment before it could be made usable. Let's consider D: who would  
> > > get quality implementation first - Digital Mars or Microsoft? If DM  
> > > doesn't patent D, it will sell *nothing*.
> > 
> > I think if Microsoft decided to implement D, Walter would be the first one  
> > jumping for joy :)
> 
> That's only because he doesn't sell D.
> 
> > > Even if DM manages to get some market share, it won't survive  
> > > competition and eventually lose. IE lost its market share because there  
> > > was more effort put into Firefox than IE.
> > 
> > DMC is still being sold AFAIK.  There is always a market for cheaper  
> > software, or a more agile software company.
> > 
> > One might pay for DMD if one gets specific support.  For example, if I  
> > wanted to buy a D compiler for ARM, would Microsoft be willing to  
> > implement it for a fee?  Would they even respond to my request?
> 
> Windows 8 supports ARM for some reason.
> 
> > > I suppose trivial patents are also a problem for physical industry as  
> > > the wheel patent shows.
> > 
> > The wheel patent is a test of a poorly designed patent system (as the  
> > article indicates).  It is not representative of most patent systems.
> > 
> > See this quote from your linked article:
> > 
> > ===========
> > Keogh, who is a freelance patent lawyer himself, says that he applied for  
> > the patent in order to test this new class of new patents. He says that  
> > innovation patents are not examined in detail by the Australian patent  
> > office.
> > 
> > "The patent office would be required to issue a patent for everything," he  
> > told The Age newspaper. "All they're doing is putting a rubber stamp on  
> > it."
> > ===========
> > 
> > Note that this is not a trivial granted patent because of a flawed review  
> > process -- THERE IS NO REVIEW PROCESS, ALL PATENTS ARE GRANTED!  This is  
> > not a fair comparison of well-established patent systems.
> 
> Do you call patent systems granting trivial (software) patents 
> well-established?
> 
> > >> When was the last time you did anything with a patented software
> > >> technology except *avoid it like the plague*?
> > >
> > > I would like to avoid H264 but unfortunately I can't.
> > 
> > Right, and if software patents did not exist, the web would have  
> > standardized on some other video codec, which would be freely available by  
> > now.
> 
> I actually avoid h264 in the web :)
> Well, in fact I use firefox and avoid flash, which results in avoiding h264.
> Webm is enough for me in the web.
> I can't avoid H264 for "real" video.

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