Le 01/12/2011 08:54, Kagamin a écrit : > Jeff Nowakowski Wrote: > >>> You wouldn't want to use GC in performance critical code anyway, so >>> it probably doesn't matter that its that slow. >> >> Check the slides again. It has to run at 30-60 frames per second. This >> is "soft" real-time. > > How does it work in Supreme Commander, for example (.net)?
If you want something that is comparable, you can have a look at the code of the Spring RTS game engine. I used to hack a little on it a long while ago.