On 6 December 2011 10:27, Manu <turkey...@gmail.com> wrote: >> Manu: >> >> > but I don't believe I'm alone.. the rest >> > of the gamedev community will find D soon enough if the language gets it >> > right... >> >> I think games are one of the most important short-term purposes of D, >> despite I think D was not explicitly designed to write games. > > > I agree, it certainly didn't seem to be a major consideration early on, but > I don't think any decisions yet made prohibit it from being well suited. > If as you say, there is some focus to generate interest from the game > community, it would be really nice to have a few binary GDC cross compiler > distributions available (for windows, linux users never have problems > building the toolchain themselves). ARM/PPC, maybe MIPS toolchains hosted > somewhere on the website might really help encourage some people get > started, and I'd love to spend some time on the standard libraries for these > platforms. >
If you ping me on IRC to get this moving, could put some time into setting up a toolchain for such purposes over the weekend. ie: such as a sript to set-up cross compiling from the current host to target B. -- Iain Buclaw *(p < e ? p++ : p) = (c & 0x0f) + '0';