On Thursday, December 15, 2011 21:40:57 Andrei Alexandrescu wrote: > On 12/10/11 9:39 AM, Bane wrote: > > Short term and long term suggestions ? Anything we can do ? I heard it > > is some problem with linking dead code? > > > > > > > > import std.stdio; > > int main(){ > > writefln("Hello Bloat!"); > > return 0; > > } > > > > dmd -release -O hello.d > > > > On Windows: > > v1.071 = 339 Kb > > v2.056 = 1017 Kb > > > > It looks very ugly and might distract some people. > > In fact there was a low-hanging fruit, and I'm sure there are some more. > This diff reduces the size of hello, world (compiled with -O -release > -inline and after strip) from 700KB to 220 KB: > > https://github.com/D-Programming-Language/phobos/commit/b7f42ec925fb1d64564d > 48ea419e201bfc65ed53 > > Right now an executable starts at around 218KB, which includes druntime > (gc, type info, the works). Importing std.stdio and using writeln() only > adds a couple of KBs.
Simply making it so that std.file is only imported in std.stdio with version(unittest) cut off _that_ much? - Jonathan M Davis